NASA Armstrong Flight Research Center specializes in aircraft innovations including design, fabrication, operations, and more.NASA Glenn Research Center specializes in developing technology for aeronautics and space, including communications, propulsion, biomedical, and more.NASA Langley Research Center specializes in aviation, Earth's atmosphere, and technology.It's also home of the Scientific Visualization Studio, who has its own 360 and planetarium content. NASA Goddard Space Flight Center specializes in space telescopes, solar missions, and test chambers.NASA Ames Research Center specializes in information technology, aerospace, and aeronautics.NASA Johnson Space Center specializes in human exploration and operations.NASA Kennedy Space Center specializes in launching space missions.NASA Marshall Space Flight Center specializes in rocket engines and human spaceflight assembly.NASA Jet Propulsion Laboratory specializes in robotic space and Earth exploration, and home to the Deep Space Network. From the NASA Goddard, A Web Around Asteroid Bennu, downloadable here Latest addition: From NASA Kennedy, NASA’s Artemis I Rocket at Rollout. See the NASA Media Use Policy and the JPL Image Use Policy. Files are downloadable below, including videos. There are also some true, interactive VR experiences listed on this page. The media here should be usable by most digital planetarium systems, headset Virtual Reality, and smartphone VR setups, with minimum extra work to import them. Members can access an interactive, planetarium curriculum using these assets. This is a collection of media and tools, which includes 360 spherical images/videos using equirectangular warping. Software: Digital Sky 2 buttons, Uniview instructions, Digistar instructions, Digitalis instructions, Emerald Planetarium instructions, Shira player instructions, ePlanetarium instructions, OpenSpace instructions, some Rift, some Vive, and general media I’ve linked the VR viewers used in this tutorial below:Įnjoy and be sure to check out my full UE4 course and other free tutorials.Format: Live, interactive, and short clips/stills, with some fully immersive Virtual Reality (VR) experiences, and some Augmented Reality (AR) experiences You can also use the incredibly simple GoPRO VR Player for instant viewing on your PC. Just upload your render and it’ll create a downloadable HTML package containing all the files for online or offline viewing in a browser. If you’d like to post this spherical render on your website or send it to the client for viewing inside a browser, you can use the free Marzi PANO web tool. Now upload and post this spherical shot on Facebook and it should load it with its own panorama viewer.You can also an online tool like Exifer to edit these details.This is an actual panorama camera made by Ricoh. Go to the Details panel, scroll down and enter the Camera make as RICOH and the model as RICOH THETA S.After saving your render on your hard drive, right-click the file and open its properties (For Windows systems).This is because Facebook relies on the metadata of a picture for identifying spherical panoramas taken with 360 cameras. In order to share this 360 spherical render on Facebook, you’ll need to change the metadata embedded with your picture. Because of the massive render dimensions, you might want to go easy on the details in the scene and the rendering samples.Just setup any render elements for post processing work and hit the render button. In the Camera rollout of the VRay Render Setup tab, set the type to Spherical with an override FOV of 360.You want the width to height ratio to always be 2:1 and a minimum of 6000 pixels wide for best results. Open the Render Setup dialog and set the image dimensions to 6000×3000.Make sure the camera target and camera are at the same height and the view is level with the floor.Insert a VRay camera into the scene and place it in the centre of your scene.In this tutorial you’ll learn not just how to setup VRay for rendering such shots, but also on how to edit the picture metadata and integration with some fabulous free VR viewers. Instead, your spherical 360 shot will allow you to cover every view you might have wanted to render separately.īut rendering a 360 view isn’t the hard part, you also need to make it easy for everyone to explore. You don’t need to fuss over choosing limited camera angles to render. Spherical Panoramas can be super helpful in showcasing any interior space, since they allow the viewer to explore the space for themselves. How to Render 360° Spherical Panoramas in VRay
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